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Aminet 5 - March 1995.iso
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motorinv.readme
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1995-01-16
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498b
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12 lines
Short: Motorola Invaders 2: AGA shoot-em-up
Type: game/shoot
This is an absolutely wonderful Space Invaders-style game that took me
almost 6 days to code. It's AGA-only and needs 2 mb of Chipram (=sorry,
4000-030-users!). It uses 7 bitplanes, has >140 colors, 840 k sampled music,
and (at times) > 150 moving objects on-screen.
The "cult factor" is 652 on an 1-10 scale. Well, that's what I've got to say
about the game. Hope you enjoy it, and have a happy Easter!
Martin Rebas, MartinSoft (c)